Printing Receipts
Work on the ticket printer begins! So far, I’ve figured out a UI layout I like and linked it to the random order generator so I could test how the receipt adjusts for different order lengths.
You might notice a few of the drinks I’m planning to include in the final game ;)
Aside from that, I finally populated the Purchase UI with all the different icons. I still need to add a set for each category, but the ingredients page is mostly complete.
And the official list of updates!
Sprites drawn:
4 Powder UI icons (Strawberry, Banana, Matcha, Cocoa)
2 Packing Bag Sprite Textures
UI Tray Texture
3 Mini Receipt Textures
Implemented in code:
Receipt UI
Auto Generation
Shrink to Text
Rendering Priority when selected
Populated Purchase UI
Bugs fixed:
Overlapping receipt UIs break draggable function
Mouse check ignored when more than 2 UIs displayed