Printing Receipts

Work on the ticket printer begins! So far, I’ve figured out a UI layout I like and linked it to the random order generator so I could test how the receipt adjusts for different order lengths.

You might notice a few of the drinks I’m planning to include in the final game ;)

Aside from that, I finally populated the Purchase UI with all the different icons. I still need to add a set for each category, but the ingredients page is mostly complete.

And the official list of updates!

Sprites drawn:

  • 4 Powder UI icons (Strawberry, Banana, Matcha, Cocoa)

  • 2 Packing Bag Sprite Textures

  • UI Tray Texture

  • 3 Mini Receipt Textures

Implemented in code:

  • Receipt UI

    • Auto Generation

    • Shrink to Text

    • Rendering Priority when selected

  • Populated Purchase UI

Bugs fixed:

  • Overlapping receipt UIs break draggable function

  • Mouse check ignored when more than 2 UIs displayed

Next
Next

Powders and Teas