Scrollbars and Buttons

Updated UI

This week, I spent further refining the UI. Most of my struggle actually came from formatting the scroll bar to my intended design layout, and I had to adjust my UI background according to Godot’s limitations.

Old UI and Scrolling Feature

Next goals are to incorporate sounds, have a functioning filter and draw icons for each ingredient. I’m currently anticipating about 23 icon sprites, so the majority of next week’s work will be about drawing.

Here’s the official list of updates:

Sprites drawn:

  • Button textures (6)

  • Filter icons (5)

  • Checkbox textures (3)

  • Coin texture (1)

  • Modified Ingredient display box (1)

  • Font for numbers

Implemented in code:

  • Incorporated scrolling

  • Added separate UI pages

  • Made UI movable, quittable

  • Added button interactions and caps

No bugs this week! ◡̈

See you next time!

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Building UIs